Unity Game Development
Every game NejaTech has published was built in Unity — 2D and 3D, gameplay programming, performance optimization, and one codebase deployed to both Android and iOS.
One engine, one team, both platforms — from a 2D puzzle game to a real-time 3D racing environment.
The technical work behind every published title.
Core mechanics, controls, and systems in C# — from puzzle logic to vehicle physics.
Stylized 2D worlds and real-time 3D environments, built and optimized for mobile hardware.
Profiling and tuning for smooth frame rates across a range of Android and iOS devices.
Android and iOS builds from a shared Unity project, deployed to both stores.
Five published games, all built in Unity.
New build or existing project — let's talk about what NejaTech can do for it.
Discuss Your Unity Project