Game Development
NejaTech designs, builds and publishes original mobile games in Unity — game design, gameplay programming, 2D/3D development, QA, monetization, analytics and deployment for Android & iOS.
Every category below is backed by a published, live game — not a hypothetical capability.
Arrow Puzzle 3D and Parking Jam Escape — level-based puzzle mechanics, progression systems, and themed worlds.
Car Racing Legends 3D — vehicle physics, nitro systems, multi-track environments, and 3D real-time rendering.
VelociTrax — character and vehicle modes, obstacle systems, and difficulty scaling.
Ultimate Truck Simulator: Cargo Drive — career progression, cargo/trailer systems, and dynamic weather.
From a first conversation to a live, maintained game on the store.
Understand the idea, audience, and platform goals before any design work starts.
Core loop, systems, and progression defined before production begins.
Gameplay programming, 2D/3D art integration, and UI build-out in Unity.
Testing and performance tuning for real mobile hardware, not just the editor.
Store deployment, monetization, analytics, and ongoing updates post-launch.
What our published games are actually built and shipped with — plus the secondary capabilities we offer alongside game development.
Game Development
Web & Software
Development & Infrastructure
More on how we build, and how to work with us.
The technical work behind every published title — gameplay programming, 2D/3D development, performance optimization.
How we build once in Unity and deploy to both Android and iOS from a single codebase.
Bring us into an existing Unity project, or staff a new build from scratch.
Project-by-project detail on the games we've shipped.
Five published titles. Two of them live on both Google Play and the App Store.

900+ levels across 4 themed 3D worlds.

Run or drive through 4-lane highway traffic.

Slide and unblock cars across themed worlds.

16 cars across 5 race maps with nitro boosts.

7 trucks, 12 trailer types, dynamic weather.
Yes. Unity is NejaTech's core engine — all five of our published games were built in Unity, for both 2D and 3D gameplay.
Yes. Two of our published titles, Arrow Puzzle 3D and Car Racing Legends 3D, are live on both Google Play and the Apple App Store.
Our published portfolio spans puzzle, racing, endless runner, and simulation genres, across both 2D and 3D.
Yes. Our games integrate advertising (Google AdMob) and in-app purchases, and use analytics tracking, as disclosed in each game's own privacy policy.
Yes — NejaTech has published and maintains live titles on both the Google Play Store and the Apple App Store.
Let's discuss how NejaTech can help take it from development to launch.
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